
**Please note that only square bales are currently supported**

The base game palette sizes are defined in the ContainerTypes.xml file. The method of identifying a palette is to map the i3d filename to a predefined size. This includes production pallets and those that can be bought in the store. The configuration must contain the specialization “tension belts”.Īll base game pallets and containers (Bigbags, IBCs, etc.) are supported for autoloading. the bale trailer configuration (see list below). Some trailers only support certain configurations, e.g.

Trailers supported by the base game are defined in the SupportedVehicles.xml file. It can also be removed from all vehicles simply by removing the mod, your trailer will not disappear. There is no need to re-sell and buy each vehicle. If you already have a configured vehicle in your memory, the autoload specialization will be applied with the mod, i.e.

There is no separate version of each vehicle that can be bought in the store, and no configuration needs to be selected, it only works with supported vehicles. Had this config in my local settings, but forgot to include it in the modĪiming to release on ModHub as v1.3.0.0 so will fix bugs and add GIANTS suggestions if required without changing version number, just the candidate number. This specialization applies globally to all configured pallets and trailers.įorgot to include config for Pfanzelt P13 4272
